Software & Mixed Reality
Programming, AI, AR/VR, Unity, Filming, Graphics (OpenGL), Design Research
Software Engineer @ Disney
Worked on developing a matte tracking tool for the post-production and lighting teams with Moana 2 assets. Focused on using full-stack React Javascript, FastAPI, and PostgreSQL.
Interactive Miss Minutes
Personal Project
Using the Apple Vision Pro's to develop a spatial experience with 11Labs and Loki's character, Miss Minutes.
Creating a Musical with a 360° Camera
Working on a musical that uses Oculus VR and Insta360 to develop a rotational 3D experience on stage. Directed and composed the music for COLORS, a new song cycle.
Children's Toy
This designed wooden toy helps children (2 years and older) with their gross motor skills. Children will move the two marbles around the infinity sign track.
Sand Lamp
Inspired by the documentary, "Black Out" directed by Eva Weber and filmed in Conakry, Guinea, I was determined to create a solution to help students like those in the documentary.
Guided Creativity, LEGO DESiGN
Building LEGO bricks all day.
Droplet, An Audio Social Media App
Short-form audio: 15-30 seconds (unlike Spotify and podcasts), audio only (unlike TikTok). We want to be the sweet spot between audio and short-form content.
Children's Toy
This designed wooden toy helps children (2 years and older) with their gross motor skills. Children will move the two marbles around the infinity sign track.
Sand Lamp
Inspired by the documentary, "Black Out" directed by Eva Weber and filmed in Conakry, Guinea, I was determined to create a solution to help students like those in the documentary.
Guided Creativity, LEGO DESiGN
Building LEGO bricks all day.
Droplet, An Audio Social Media App
Short-form audio: 15-30 seconds (unlike Spotify and podcasts), audio only (unlike TikTok). We want to be the sweet spot between audio and short-form content.
Disco Spotlight Shader
I learned how material pattern logic, material BRDFs, and lighting are combined to compute surface reflectance.
Explorative Sonification
Collaborating with the SHAPE Lab at Stanford University on a new audio experience for iOS devices for blind smartphone users.
Hi! I’m Yannie. I’m a prototyper and designer. Recent graduate from Stanford, currently at LEGO DESiGN in Denmark.